STEP 12: Now let's draw the robot's mouth.

Remember, the variable is the name we give the shape. It is the word to the left of the =.

  • Go to and drag out an Ellipse. Drop it at the bottom of your program
  • Change the shape's variable name from sprite to mouth.


To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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